May 29, 2008, 11:57 AM // 11:57
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#1
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Pre-Searing Cadet
Join Date: May 2008
Guild: Radioactive Llamas
Profession: E/Me
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Dungeon build suggestions
So i am currently going through eye of the north, and was wondering if you guys had any suggestions for a build to use when in the dungeons. I'd like to try out an earth build but if that isn't really suitable, i dont mind another element.
Could you please tell me what runes/insignias to have on my armor and also what weapon set would be good?
I'm not trying to solo, i am usually in a full party, and i dont mind using support skills like wards.
Thanks
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May 29, 2008, 12:10 PM // 12:10
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#2
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Western Mass
Guild: Passionate Kiss of the cats [Kiss]
Profession: W/N
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check http://www.pvxwiki.com/wiki/Main_Page
it will not only give you the build, it will tell you what gear you need to run it. GL!
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May 29, 2008, 12:15 PM // 12:15
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#3
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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[build prof=E/N earthmagic=12+1+1; energy=8+1; curses=10][Earth Attunement][Glyph of Lesser Energy][Ward Against Melee][Enfeebling Blood][Unsteady Ground][Stoning][Glowstone][Eruption][/build]
(switch the ward for whatever ward suits best)
[build prof=E/Me airmagic=12+1+1; energy=12+1][Elemental Attunement][Air Attunement][Blinding Flash][Lightning Orb][Lightning Hammer][Epidemic]["You Move Like A Dwarf!"][No Skill][/build]
+ a skill of your choice ([[Power Drain], [[Cry of Frustration], [[Pain Inverter], [["Finish Him!"]...etc...)
Either of those in my opinion. Or something with fire. Lots of fire. Burn them all.
...or something new and funky with [[Ether Renewal].
There are lots of good builds. Use those as a starting point if you like, and develop your own, come back and post it and ask for opinions. Creating a build and receiving criticism / suggestions is the best way to learn.
Also...look at this thread.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
Last edited by Cebe; May 29, 2008 at 12:19 PM // 12:19..
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May 29, 2008, 02:55 PM // 14:55
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#4
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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I'd recommend some sort of Warder (combined with some sort of DPS), with the wards changing depending on the area you're doing. Ones I'd consider are (like pick 2 or 3):
[ebon battle standard of wisdom][ebon battle standard of courage][ward of stability][ward against melee][ward of stability]
Elites to consider are:
[Unsteady ground][shockwave][mind blast][sandstorm]
[earthquake]+[aftershock] is a good combo to use too (although you need to watch out for exhaustion!).
Then depending on what you have left throw in some sort of energy management-if there's alot of foes dying at once, [air of superiority] will do nicely. If not, [glyph of lesser energy] will work (depending on your build and how many PvE skills you got you could always pair the two).
Since EotN enemies have a greater chance of scatter (or so it seems!) you'd want to pair your AoE with some sort of snare or knockdown.
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May 30, 2008, 12:04 AM // 00:04
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#5
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Pre-Searing Cadet
Join Date: May 2008
Guild: Radioactive Llamas
Profession: E/Me
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Thanks, i'll try out a few of those.
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May 30, 2008, 01:18 AM // 01:18
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#6
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Frost Gate Guardian
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I've been running
[mind blast][rodgorts invocation][fireball][liquid flame][pain inverter][great dwarf weapon] or [finish him][fire attunement][optional]
for most dungeons, but an earth build i've been recently using against destroyers especially in HM is
[unsteady ground][churning earth][eruption][optional][optional][ward against melee][earth attunement][optional]
its very effective if you can time the KDs right you can keep the mobs knocked down for the majority of the battle.
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May 30, 2008, 02:22 AM // 02:22
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#7
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Desert Nomad
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I also enjoy [[glyph of energy] with [[earthquake] and [[dragon's stomp]
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Jun 01, 2008, 07:34 AM // 07:34
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#8
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Banned
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This is how you do it.
[Ursan]
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